In a world where kings and queens decide the fates of Nations, the Commonwealth is the exception. In the Commonwealth, every citizen has a voice. Anyone can walk into the Sejm (the Sarmatian Senate) and speak or vote. That fact alone makes the Commonwealth different. But there’s so much more.
Sarmatism—the nostalgic wave of chivalry that’s flooded over the Commonwealth—is an understanding that the nobility have a duty to protect the common folk. This wave started in the noble class, but has moved down to the commoners, as well. A sense that we truly are all in this together and we have a responsibility to each other. The duties of a knight are what are expected from every citizen.
But on the fringes of civilization, the old ways still linger. Old voices making promises of power. Of course, the temptation to beat the devil always swims in your mind. Of course you can beat the devil at her own game. Can Sarmatism survive these ancient temptations? Your choices will answer that question.
Your Sarmatian Hero is either from western Rzeczpospolita or eastern Curonia. Both peoples tend to be dark haired and pale, although there are many who have darker features because of their proximity to the Crescent Empire and Ifri. They have average height for Théans, although tend to be stockier: a little weight helps with the long winters.
Rzeplitan Heroes are more likely to adopt the chivalric dress of the Sarmatian craze: long coats (usually crimson), a distinguishing sash, and a saber.
Curonians are keen to distinguish themselves from their western neighbors, choosing to wear more traditional clothing—practical trousers, thick boots, and a heavy shirt—for both working men and women.
A resurgence in chivalry has led to a boom in the Sarmatian military—not to mention the fact the army can now show up at the Sejm and vote for or against military action. The elite force in the Sarmatian military is the winged hussars, a regiment of cavalry famous all across Théah. With literal wings strapped to the back of their armor, they are a terrifying sight and a terrifying force.
The Vaticine Church has gained some sway in the west part of the Commonwealth, but none at all in the east. The Rzeczpospolitans have embraced the message of the Prophets, but still understand some powers are older than the Church. Meanwhile, in Curonia, the Vaticine priests can’t get a single foothold. They have no official religion—only wise men and women who help guide villages through dark times and help celebrate the bright times.
The two Nations of the Commonwealth have their own languages, and thus, their own distinct names.
There are really two Sarmatian Heroes: the Western Hero and the Eastern Hero. The Western Hero is wrapped up in the Golden Liberty and Sarmatian nostalgia. He believes his Nation is moving forward, and in some ways, is more progressive than any other. After all, in what other Nation can a farmer say “No” to a king? He believes in chivalry, justice and mercy.
The Eastern Hero sees the virtues in Sarmatism—and may even practice them in her own way—but she also understands the world isn’t as bright as her Western friend believes it to be. She is more practical, relies on deception when necessary—after all, you have to trick the devil to beat him—but still has her mind on helping others whenever she can. She’s just willing to use skills her Western counterpart may see as…less honorable.